CALL OF DUTY®: MODERN WARFARE

"hotline Of Duty: Modern Warfare" is an excellent first-person military shooter that returns the ... <+> franchise lớn its roots, offering up a stunning campaign và excellent multiplayer modes.

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Credit: Infinity Ward

hotline Of Duty: Modern Warfare is half prequel, half reboot to lớn the Modern Warfare franchise. The game takes place before the events of gọi Of Duty 4: Modern Warfare, but since this is a re-imagining of the entire story, developer Infinity Ward still has plenty of room to lớn not simply revisit the events of those earlier games, but alter và expand upon them however they see fit.


It’s also a return to a more grounded, realistic military shooter after years of futuristic entries (Call Of Duty: WWII notwithstanding). Gone are advanced mobility mechanics–double-jumping và wall-running–& good riddance. You’re still able lớn slide into lớn a crouch, và Infinity Ward has added door-mechanics that allow you to lớn either open doors slowly or burst through, making your entrances that much more dramatic.

Likewise, the hero-shooter aspects of Blachồng Ops 3 and 4 are no more–& good riddance to that, as well. You have different operators to play as in multiplayer, but there are no special powers cluttering up matches. In Special Ops Operators do have sầu passive và active sầu abilities, but that’s co-op and it’s still toned down from what we saw in last year’s game.


And unlike Blachồng Ops 4, Modern Warfare has a complete single-player campaign that’s well worth playing.

The Campaign


gọi Of Duty: Modern Warfare

Credit: Infinity Ward

I’m a sucker for a good call Of Duty chiến dịch, & I’ll be very upfront about this: I like almost all of them. Some are better than others, but they’re always entertaining. Besides, you can fine-tune the difficulty lớn exactly the cấp độ of challenge you want.


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I played gọi Of Duty: Modern Warfare’s campaign on “Hardened” which means I died regularly but never got stuông xã. I’m going to lớn play it again on “Veteran” to lớn really amp up the challenge, but “Hardened” is a pretty good balance between challenge and fun. “Your skills will be strained” about sums it up.


In any case, I know there’s been some controversy over the game’s historical accuracy, but I’m going khổng lồ nhận xét it based on my experience playing rather than nit-picking the historical accuracy of a game that makes no pretense at being anything other than a total fiction.

The country of Urzikstung is make-believe sầu, và while the regional politics certainly resemble the conflicts we find ourselves embroiled in in that part of the world, the game is using fictional heroes, villains and events & that’s perfectly fine.

There’s all kinds of historical fiction out there, with made-up countries và conflicts, whether we’re talking about books, movies or video clip games. I’m more interested in other questions, such as:

Was the story entertaining? Was it well-written và well-acted? Was it believable and coherent within the parameters phối by the fiction? Did it make me feel things? Did it speak lớn about the larger issues of war in the modern age?

I’ve played every single call Of Duty campaign since điện thoại tư vấn Of Duty 4: Modern Warfare (và a couple of the pre-Modern Warfare campaigns as well) and I’ve enjoyed some more than others. Some of my favorites include Hotline Of Duty 4: Modern Warfare, Modern Warfare 2, Black Op Black Ops 2, World at War, WWII Advanced Warfare.

Where the Modern Warfare chiến dịch sits in the rankings of all those games is hard khổng lồ say, but it’s some of the most fun I’ve sầu had since the Modern Warfare trilogy, và I’d probably put it right above sầu Blachồng Ops 2 which I enjoyed immensely.


Alex from "Modern Warfare"

Credit: Infinity Ward

Story And Missions

For the purposes of this Review, I will avoid spoilers as much as possible beyond the basic premise stuff. You should play the campaign yourself to lớn experience its various twists & turns.

Captain Price (this time played by the very talented Barry Sloane) returns from the original, though he takes a far greater role in this game than in CoD4. There are some other familiar faces, as well, though Price looms largest.

Most of the other characters are new. A talented cast paired with impressive sầu writing và almost lifelượt thích facial graphics & animation makes every cutscene enjoyable.

The game’s two primary playable characters are Alex (Chad Michael Collins), an American CIA operative, và Kyle Garriông xã (Elliot Knight), a British soldier in the SAS. You’ll play as freedom fighter Farah Karim (Claudia Doumit) but only in very short instances.

Like the previous Modern Warfare games & first two Blaông xã Ops games, the story takes place in “modern” times. This isn’t historical or futuristic. Most of the story takes place in fictional Urzikschảy though some of it takes place elsewhere, including the UK.

The story pits three factions against one another. There’s the united US/UK forces who team up with Farah’s freedom fighters; the brutal Russian occupiers of Urzikschảy led by Roman Barkov; và the terrorist group Al-Qatala led by Omar "The Wolf" Sulaman. Various twists and turns throughout the chiến dịch tinker with this three-pronged dynamic, và you begin to lớn realize that it’s not at all as cut & dry as it seemed at first, but I won’t spoil any of that.

The game largely takes place in the present timeline, but occasionally dips baông xã inlớn Farah và her brother Hadir’s backstory. These are the sequences you play as Farah (for the most part). Everything else switches between Alex và Kyle, & you’ll bounce all over the place for these missions.

The game often nods khổng lồ past Modern Warfare titles, with some sequences mirroring (though not replicating) some of the best moments in CoD4. For instance, at one point you have khổng lồ crawl under a truông xã in a convoy, and then moments later lay in a field of bodies as a troop of Russian soldiers walks slowly past. This is certainly reminiscent of “All Ghillied Up” though much briefer và less original.

There’s another scene where you briefly fire rockets và down on tiny little enemy soldiers và tanks that’s lượt thích CoD4’s Death From Above mission but again, much more brief và much more part of the breathtaking action rather than the almost detached brutality of the original.

There are other, similar scenes but I won’t spoil any. I don’t mind these callbacks at all, to be honest, though I’m not sure the game ever quite rises to lớn the màn chơi of CoD4 simply because it relies too often on these moments rather than creating new sequences as memorable.

Perhaps the most memorable sequence in Modern Warfare 2019 takes place in the UK when Kyle và Captain Pierce, along with other special forces units, clear out a building with terrorists and civilians inside, including women & children. I accidentally shot one of the women a terrorist was using as a human shield. I felt bad about it, too. Another woman pulled a gun on us as we cleared the building. It was hard to know who was a target & who was a civilian.

From start to lớn finish, Modern Warfare’s chiến dịch is a tense, challenging, brutal and beautiful experience. It’s Gọi Of Duty, so don’t expect the most emotional or profound story. Expect an intense, action-packed shooter with plenty of military jargon, some surprisingly relatable characters, và lots of violence. It’s an excellent chiến dịch & I’m thrilled that Infinity Ward has taken the franchise back to lớn its Modern Warfare roots.

I will say that one character’s ending left me a little cold. It seemed to lớn abrupt and too played down for what it was. But for the most part, I loved how the game ended–the denouement and post-credits scenes are excellent–and how it opens up so many possibilities for the future of this series.

Multiplayer


call Of Duty: Modern Warfare

Credit: Infinity Ward

call Of Duty: Modern Warfare’s multiplayer comes with two halves: Competitive sầu multiplayer và co-operative sầu Special Ops. Progression carries over between these two modes, & bits of story also cross over between the campaign và Special Ops, while multiplayer maps are often clearly inspired by levels in the chiến dịch.

There’s been much avì over Modern Warfare’s bản đồ kiến thiết, which is quite different from recent hotline Of Duty games, largely (though not entirely) abandoning the three-lane maps structure of past maps in favor of more open-ended maps. Many of these maps are littered with camping positions. This, combined with a brutally fast TTK (time-to-kill) can lead lớn a more cautious play-style, which some people feel is more tactical and others hate.

I love it, quite frankly. It took me a little while lớn get used lớn the new maps & play-style, but I really enjoy them now, including ones I didn’t like much at first such as Piccadilly, an urban map set in London replete with large buses, thành phố streets và cramped indoor areas.

Other maps include more traditional three-lane-ish fare like Gun Runner or Hackney Yard. Still others are sprawling, such as Aniyah Palace, which almost feels too big for its own good.

Runnig-and-gunning may not work as well as it used to, but just because Modern Warfare is a bit slower and more tactical hardly means it’s slow or boring. Yes, you might get killed by campers more often, but you that just means you have sầu khổng lồ adjust your play-style a bit. Be more cautious. Learn where people like lớn camp. I know, change is hard. But in this case, I think it’s also very good.

chơi Game is essentially what you’ve sầu come khổng lồ expect from call Of Duty though there’s some nice little additions lượt thích the ability to lớn mount your gun on most surfaces, whether that’s the corner of a wall or a crate you’re using for cover. This is a great feature that I hope the franchise continues to lớn use in later games.

There’s some cool little changes to the game’s structure that make it even more enjoyable. The “Pick 10” system is gone, allowing you to lớn customize your loadout in much greater depth. Customization is deepened further by the gunsmith system, which allows you to tinker with numerous attachments for each of your weapons, each with some kind of pro và con–improve sầu stability but slow aim-down-sights (ADS) và so forth.

Better still, you can change loadouts and attachments mid-match, something long overdue in this series. Not happy with your assault rifle? Or just the scope you chose? Maybe you’d like lớn try out some different perks? That can all take place while in a match. It’s very cool.

Multiplayer also now has a whole bunch of different types of match beyond traditional game modes like Domination, Team Death Match & so forth. It has all those, but there’s also now, on top of 6 vs 6, 10 vs 10, 20 vs 20 and even 32 vs 32 in Ground War, which is basically hotline Of Duty’s version of Battlefield.

One of the best new modes is Gunfight, which pits teams of two against one another with premix, randomly cycling loadouts for quick-burst matches on tiny maps. This is a fast-paced, incredibly competitive mode that’s a real blast, especially if you have a solid teammate–i.e. it’s best if you play with a frikết thúc rather than randoms.


Special Ops

Credit: Infinity Ward

That’s also true of Special Ops, Modern Warfare’s cooperative sầu multiplayer. This replaces Zombies (finally) and is a nice break from that mode. Special Ops is comprised of Operations, Missions and, on PS4, Survival modes. Operations are story-driven objective stages; Missions are shorter, less involved tests of skill; and Survival Mode–a wave-based horde mode–is exclusive khổng lồ PS4 until Oct 1st, 2020.

I’ve enjoyed the Operations quite a bit so far, but your success really does depover on your team actually playing lượt thích a team, and that’s tricky with randoms. It’s tricky enough in competitive multiplayer in objective-based modes like Domination when half your team just wants kills instead of playing the objective–it’s even harder when you play with teams in Special Ops who have sầu no interest in reviving downed teammates or sticking together. That’s not the mode’s fault, of course, but it is a challenge to overcome.

All told, the sheer breadth of mutliplayer options on offer in Modern Warfare gives players an astounding amount of stuff to lớn bởi, modes khổng lồ play, challenges to lớn overcome. Speaking of which, there are daily and special challenges (get X number of kills with a shotgun style) available now & once the Battle Pass is live I’m sure there will be more. I’m having the most fun I’ve sầu had in multiplayer since War Mode was introduced in điện thoại tư vấn Of Duty: WWII, which reminds me that I really wish this game had War Mode. Oh well. You can’t have everything.

Other changes from last year’s game include the return to auto-healing. Infinity Ward was wise lớn remove sầu this from multiplayer (an annoying change in Blachồng Ops 4) as well as the campaign (an annoying change in WWII) and so we’re baông chồng khổng lồ traditional auto-healing where the screen gets faded around the edges when you’re hurt and you hear pounding in your ears.

And khổng lồ top it all off, you now can play against friends on other platforms. For the first time, Call Of Duty is launching with crossplay between PC, PS4 and Xbox One, with a variety of options to make sure you’re not going up against mouse-and-keyboard players with a controller if you don’t want to. That means you can play with your friends who don’t own a console, or with your brother who owns an Xbox One instead of a PS4 lượt thích you. It’s terrific.

Graphics & Sound


Hotline Of Duty: Modern Warfare

Credit: Infinity Ward

Hotline Of Duty: Modern Warfare might just be the most photo-realistic Clip game I’ve ever played. The faces are just about as cthất bại khổng lồ “real” as I’ve ever seen in a game. It’s gorgeous, especially on PC with ray-tracing enabled. (Though you’ll want to lớn turn down film-grain on PC, at least. It makes everything look muddy, at least in MP).

I played on PS4 và PC & while both are incredible looking, there’s no doubt that PC is the winner. The game is at times simply jaw-dropping, especially in the campaign which is lush with various environments, massive sầu explosions and the ridiculously lifelike faces.

The sound thiết kế is as on point as ever, minus the overly-loud footsteps at launch & the overaggressive “chatter” in multiplayer. These have sầu been toned down, thankfully.

The excellent weapon sound design is one reason why this franchise’s gunplay is so good. Like the graphics, the sound kiến thiết has improved over the years and it just makes the shooting that much tighter & more intense.

Meanwhile, the original score by Sarah Schachner is excellent–an intense musical companion to lớn the intense chiến dịch. It’s not my favorite Gọi of Duty OST–in modern memory, I’m quite partial to lớn WWII’s OST by Wilbert Roget II and its sweeping horns. But this one is quite good, especially in its Middle Eastern pieces like “Farah.”


The game looks & sounds incredible. It’s almost a shame so many ugly things happen in the chiến dịch. Such beauty juxtaposed with such ugliness.

Bugs & Other Issues

So far, I’ve had very few issues with this game. I know that is not the case for many others. I’ve sầu spent the vast majority of my time reviewing Modern Warfare on PC rather than PS4, & the worst issues I’ve personally encountered were graphical fiascos in multiplayer.

Once, I entered a match & had to lớn quit because the light was so bright I couldn’t see anything. It was like I’d just been khổng lồ the eye doctors & had my eyes dilated & then walked brazenly into lớn a bright, sunny day. At times the images have sầu just become massively distorted và glitched out.

I haven’t had any crashes, however, though I know this has plagued the Xbox community in particular & the PC community as well. Word of warning, then, you may experience crashes và other errors I haven’t experienced.

People have also complained about the SBMM (skill-based matchmaking) but I haven’t noticed anything too terrible. Sure, at times I’m more on point than others, và at times it seems lượt thích I’ve sầu been matched against players that are just ridiculously better than me and my team, but that’s always been an issue with Điện thoại tư vấn Of Duty và plenty of other competitive online games.

I’ve sầu also heard complaints about netcode and lag compensation but for the most part (on my very fast mạng internet connection) I haven’t noticed anything too egregious, và I suspect that these are blown out of proportion, as per usual.

As far as joining matches goes, I’ve had a pretty easy time of it, usually finding new matches in well under a minute & loading in quickly và without issues.

I’ve played on two different desktops–my newer machine has an AMD Ryzen 3700X CPU, an RTX 2080 Super GPU, is entirely SSD-based with 32 GB RAM; my older PC has an i7-6700K CPU, a GTX 1080 GPU, a mixture of SSD và traditional HDs, & 16 GB of RAM. It runs great on either machine, though the older one doesn’t have sầu ray-tracing & can’t run it at quite as high of settings. I’ve played on QHD monitors, aka 2560x1440 resolution & have had no frame-rate issues whatsoever.

In any case, many of these issues should be ironed out with patches. From my personal experience, there’s nothing game-breaking going on, but Xbox One X players in particular have sầu had a rough time with hard crashes, so keep that in mind.

Verdict


hotline Of Duty: Modern Warfare

Credit: Infinity Ward

So far, I’m having a terrific time with Modern Warfare. A return to a modern setting is exactly the game I’ve wanted for years now, & I’m thrilled that Infinity Ward has found its groove again after some fumbles. While I enjoyed both Ghosts Infinite Warfare, I didn’t love sầu either game. Infinite Warfare had a pretty good campaign, but I was much less impressed with the futuristic gameplay in multiplayer.

Modern Warfare gets the series back to its roots with plenty of nods to lớn the 2007 original, but it also does enough lớn keep the game fresh & exciting, và it looks simply stunning on both console và PC.

A svào chiến dịch, tons of multiplayer options including big team Ground War và 2 vs 2 Gunfight, and a break from Zombies co-op with the return of Special Ops–what’s not lớn love?

It is important to lớn note that the Battle Pass system has not yet been implemented. This year, all post-launch maps will be miễn phí & Activision has stated that loot boxes / supply drops are no more. Instead, there will be a seasonal Battle Pass a la Fortnite, with cosmetic rewards that you earn through play. This is all excellent news, but since they haven’t included it in the game yet I can’t say for sure whether it’s a good system or not. I’ll update this reviews accordingly once that happens. Hopefully Activision doesn’t pull any funny business, introducing loot boxes or paid maps down the road–but I wouldn’t put it past them.

Still, all signs point to major improvements in terms of post-launch revenue & hopefully it stays that way. Hopefully Infinity Ward also keeps communicating with players about the issues they’re having with the game, as open communication is vital lớn the community & game.

In any case, if you’ve been holding off on buying new hotline Of Duty games, or if you’re just siông xã of the futuristic shooters or the hero-shooter aspects of Blaông chồng Ops 4, this is the perfect time to return to the series. Even if you just play for the chiến dịch, I think this one is worth your time & money. I give sầu it a Buy on my Buy/Hold/Sell rating.

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Platform:PC, PS4, Xbox One Developer:Infinity Ward Publisher:Activision Release Date:October 25, 2019 Price:$59.99 (plus various special editions) Score:9 out of 10

A digital PC Reviews code was provided by the publisher for the purposes of this Đánh Giá. I also purchased the game on PS4.